﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Common;

namespace ServerYuGi
{
    public class EndTurn : ITurn
    {
        public EndTurn()
        {
            STurnManager.Register(EnumState.EndTurn, this);
        }

        #region ITurn Members

        public void SBeginTurn(SSupervisor super)
        {                        
            super.SendMessage_TURN_ENDTURN_ToAll(super.TurnManager.IDPlayerTrongLuot);
        }
        public void SEndTurn(SSupervisor super)
        {
            
        }
        public bool CheckYMSG(YMSG message)
        {
            return true;
        }

        #endregion
    }
}
